| //wand | Puts a wooden axe in your hand which you can use to make selections. Make selection by right clicking on one corner and left clicking on the opposite corner |
| //drawsel | This toggles on/off the ability to see a glowing outline around the blocks you selected. |
| //pos1 and //pos2 | When there’s no block to click on to make a selection, you can hover in the spot you want to select and type //pos1 for the first corner and //pos2 for the opposite corner |
| //set [block-type] | Once you’ve made a selection, you can type this followed by the block you want, and it will fill in your selection with that block. Example: //set red_wool You can also list more than one block, and it will fill it in with a mix, like this: //set red_wool,red_terracotta Note no space between items, just the comma. And you can specify percentages, like this: //set 80%red_wool,20%red_terracotta |
| //copy | Stand in a spot relative to your selection and type this to copy your selection. When you paste the selection, it will paste in relative to your new location. |
| //paste | Pastes the selection. The spot your standing in when you type paste will be the same relative position as when you copied it. |
| //undo | Will undo whatever you last did. You can also specify how many actions to undo, like this: //undo 3 IMPORTANT: This only works during the session. If you logout and log back in, it will not undo anything you did in a previous session. |
| //rotate [degrees] | After you copy something, you can type this and it will rotate it (in memory), then when you paste it, it will paste in as a rotate version of what you copied. If you type //rotate 180, it spins it around so that it’s facing in the opposite direction. |
| //brush [type] [more stuff] | Hold a tool, like a shovel or hoe, and type //brush followed by the type of brush and properties. After you do this, the tool will act as that brush. Example: //brush tree jungle When you click your tool on the ground, a jungle tree will appear in that spot. Two really good brushes: //brush sphere [block-type] [radius] If you add -h, the sphere will be hollow. //brush cyl [block-type] [radius] [height, optional] Creates a cylinder or circle. If you leave off the height, it defaults to one block high, so basically just a circle. Can also add -h here to create a hollow circle. |
| //mask [block or block list] | After creating a brush, you can then type this command to ensure that the brush only changes the blocks you list in your mask command. Example: //brush sphere dirt 12 Sets your tool to create spheres of dirt with a radius of 12 blocks (pretty big) Then type: //mask stone,gravel Now, when you use your tool, you will replace all stone and gravel with dirt blocks that are within 12 blocks of the place you click. Really handy! |